Fluffypoopo i mean it looks like garbage but sure

function flush(id) {
  id = id || String();
  while (id.length < 28) {
    id += encodeURIComponent(String.fromCharCode(Math.floor(Math.random() * 255)))
  }
}
var player = { user: "stonks_GOD_V2", userid: flush(), role: "User", rank: 0, flag: "done" };
update("Projects", { project_image: "https://i.ytimg.com/vi/dQw4w9WgXcQ/maxresdefault.jpg", project_title: "Give Up", project_url: "https://www.youtube.com/watch?v=dQw4w9WgXcQ", project_rating: "42069", project_description: "Idk it's a prank bro", project_username: player.user, project_userid: player.id, id: 2 })
push("Users", player);
//push("Projects", {project_image: "https://i.ytimg.com/vi/dQw4w9WgXcQ/maxresdefault.jpg", project_title: "Give Up", project_url: "https://www.youtube.com/watch?v=dQw4w9WgXcQ", project_rating: "42069", project_description: "Idk it's a prank bro", project_username: player.user, project_userid: player.id})
readRecords("Projects", [], console.log);
function push(table, data) {
  createRecord(table, data);
  for (var i = 2; i < 4; i++) {
    createRecord(table + i, data)
  }
}
function purge(table, data) {
  deleteRecord(table, data);
  for (var i = 2; i < 4; i++) {
    deleteRecord(table + i, data)
  }
}
function update(table, data) {
  updateRecord(table, data);
  for (var i = 2; i < 4; i++) {
    updateRecord(table + i, data)
  }
}

I left a present on your demo btw

    Varrience bro always puts some 69420 thing in there and bro put rick roll stuff 💀

      pluto lmao would you have preferred chocolate rain? i was asked to troll so I obliged @Fluffypoopo if not, what would you prefer being injected into it?

        oh yeah abt that, doesn't savecanvas download files if you put it in your game? i think this can be exploited

          it wont work and im on chrome

          pluto ah, perhaps they finally did patch it... well as you can see something like that won't work then so it should be fine i guess

          timedLoop(10, function() { getKeyValue("msg" + formatUsername(room + " "),function(e){ var ret = e; ret.push({uid: encodeURIComponent("sDiGQ0gIAjEDHr3XMXyTn2vi36g"),
          user: 'GOD ALMIGHTY',time: getTime(),
          msg: 'though shalt yes'});
          setKeyValue("msg" + formatUsername(room + " "), ret); }); });

          spamthingy i made after looking about the code a while

            ackvonhuelio you could just initialize the database and make it look much cleaner by adding setInterval with database.message("") as a spam thing it's not that hard know what I'll do it myself

            var mod = new Database("msghome", "GOD_ALMIGHTY");
             setInterval(function(){
             mod.message("though shalt yes");
             mod.flush(); // this allows ban evasion for the funnies
            }, 100)

            Fluffypoopo I got a name for the little script i wrote to.... I'd call it BOON, that is if your planning to use some of the code in your project if not, best of luck!

            6 days later

            can someone give me an example script or teaching project I can use to learn

            Fluffypoopo I am unsure of what you mean by permissions of uploading images, to where? what backend are you using? does it have an API? or is this about sending encoded images?

            4 days later

            How WUTworlds image uploading works

            ackvonhuelio sorry if this is late but, you could just use throw as another means of blocking the hacker to do malicious means.
            if the hacker breaks the code, just set it in a library.

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