seek Rarity has nothing to do with how active they are online, I know it's kinda elitist, but I only give higher rarities to talented coders. (I make an exception for forum admins)

    DragonFireGames So Ig I would be a common card XD I have pretty much zero coding experience. I barely know enough html to program a website. I don't know how to even make one of those cards... 😬

      seek Here you go:

      {
          name:"Sharky_boi",
          rarity:"Common",
          hp: 350,
          def: 350,
          image:"https://gamelab.freeflarum.com/assets/files/2024-04-10/1712714534-421303-image.png",
          offx: 0,
          offy: 0,
          hover: "An old friend of seek",
          desc: "An old chat user who is now inactive. Met seek when they started using chats until sharky disappeared with no trace.",
          moves:[{
            name:"\"Couch\"",
            desc:"Sharky makes a couch making the opponent Tired for 3 turns.",
            cost:1,
            cooldown:1,
            target:"opp",
            use:function(sel){
              sel.giveEffect("Tired",0.2,3);
            }
          },{
            name:"comfy clothing",
            desc:"Heal 100 HP in your comfy onesie.",
            cost:3,
            cooldown:1,
            target:"none",
            use:function(inst,opp,self) {
              inst.heal(100);
            }
          }],
          //profile: "https://gamelab.freeflarum.com/u/",
        },
      • seek replied to this.

        seek Cause I can kinda see where your coming from Sharky is meant to be a support card right?

          seek I guess, tired is an effect which reduces damage from an attacker. Sharky reduces their damage by 20%.

          DragonFireGames Also for the couch move you forgot to remove the semicolon and the quotation marks

          Lil-Starcast
          here is the format

          {
              name:"DragonFireGames", // Name
              rarity:"Legendary", // Rarity
              hp:5200, // Starting HP
              def: 5000, // Max HP for heals
              image:"https://mcdn.wallpapersafari.com/medium/75/47/2gJuCk.jpg", // Thumbnail
              offx: 1, // Offset the thumbnail in the x direction, range: (-1,1)
              offy: 0, // Offset the thumbnail in the y direction, range: (-1,1)
              hover: "The dev of FCR and Codémon.", // Description from hover
              desc: "The developer of FCR. Good at game development as well but loves tech demos. Takes pride in their use of keyValues & outside sites. Made Codémon.", // Long description
              //tsize: 19, // description text size (defaults to 19)
              //hpcol: 255, // color of hp (defaults to white)
              //isEX: true // Defaults to true for legendary/epic/god cards, false otherwise
              effectModifiers: { // Status modifiers
                "Laggy": 0.5, // If a number it will multiply the lvl by that number
                "Frozen": function(e) { // Function to apply to the effect
                  e.turns /= 2;
                  return e;
                },
              },
              moves:[{ // List of all moves
                name:"Admin", // Name
                desc:"Strike your opponent down for 300 ATK. Each time this move is used, its damage increases by 100 ATK.", // What does it do?
                //tsize: 19, // description text size (defaults to 19)
                cost:1, // Cost in points
                cooldown:1, // How many turns before it can be used again
                target:"opp", // Target: "opp" "self" "none" or a custom function
                use:function(sel,self) { // Code for how it works:
                  sel.hit(300+self.admindmg+sel);
                  self.admindmg += 100;
                },
                //flavor: "text", // Optional flavor text
              },{
                name:"Lag Bomb",
                desc:"Lag out your opponent with 3D minecraft for 8 turns. Deal 200 ATK.",
                cost:3,
                cooldown:1,
                target:"opp",
                use:function(sel,self) {
                  sel.hit(200);
                  sel.giveEffect("Laggy",0.5,8);
                },
                flavor: "\"Just get a better PC\"",
              },{
                name:"Special - Reflection",
                desc:"Hack code.org and deal twice as much damage as health missing by all of your cards in your hand.",
                cost:5,
                cooldown:2,
                target:function(use,inst,opp,self) { // Target will be run only once on one client | WARNING: | do not modify anything here
                  var dmg = 0;
                  for (var i = 0; i < self.hand.length; i++) {
                    dmg += max(self.hand[i].def-self.hand[i].hp,0);
                  }
                  dmg *= 2;
                  opp.hand.pick(function(sel){
                    use(sel,dmg);
                  });
                },
                use:function(sel,dmg) { // Use will be run on both clients | WARNING: | do not put random functions or card pickers in here
                  sel.hit(dmg);
                },
              }],
              //flavor: "text", // Optional flavor text
              setup:function(inst) { // Called when card instance is created
                inst.admindmg = 0;
              },
              //onselect:function(inst,opp,self) { // Called when card enters hand (optional)
              //  // Code here
              //},
              //onturn:function(inst,opp,self) { // Called every turn in hand
              //  // Code here
              //},
              ondefeat:function(killer,inst,opp,self) { // Called when card defeated (optional)
                killer.hit(100); // Hits the killer for 100 HP
              },
              profile: "https://gamelab.freeflarum.com/u/DragonFireGames"
            },

          Yo what is happening

          Set danmaku color
          Set danmaku type
          0:00 / 0:00
          Speed
          Loop
          Show danmaku
          Unlimited danmaku
          Opacity for danmaku
          0.5
          0.75
          Normal
          1.25
          1.5
          2
          [x]
          Player version
          Player FPS
          Video type
          Video url
          Video resolution
          Video duration
          Video load failed

          Context: I was playing with seek, but I think he was afk, so I quit the game. And for some reason, I joined back and this started to happen. Don't know how this is caused.

            Chat