Yogurt My current idea for trading is that it would be similar to hypixel skyblock, in that each person places their assets on each side of the table and the trade only commences once both sides are happy with it. Trade requests can only be made to friends. Coins could be added in as well.

Yogurt Additionally, as for duplicates I was thinking a hybrid system where you can have a small amount of duplicates of a card that increases based on rarity. Granted, an entire inventory of @peptobepto s would be funny as they could just suicide bomb all of your cards.

    DragonFireGames
    Just don't let players have cards past the max # allowed.
    If you have all the cards collected, well, then you've probably pretty much beaten the game.
    As for how many of a unique card to allow in a deck, it depends on the deck size i guess
    For a deck of about 60 cards, 4 cards of the same kind max has been established as a good number (MTG, Pokemon, even the standard deck of cards)

      ackvonhuelio Well codemon decks are 20 cards, so keeping that ratio we get 1.3333 duplicate cards which won't work. Though that should mean a good number is 1 or 2.

      seek its ``` on the top-left side of your keyboard, not '''.

      • seek replied to this.
          create card[{
              name:"Sharky boi"
              rarity:"rare"
              hp:3500
              def:1000
              image:[upl-image-preview url=https://gamelab.freeflarum.com/assets/files/2024-04-10/1712714534-421303-image.png]
              offx:1
              offy:0
              shortDesc:"an old friend of seek"
              desc:"they met when seek started using chats until sharky dissapeared with no trace"
              moves: [{
                name:"couch" 
                Desc:"sharky creates a couch (yes he did that once) 400 ATK"
                cost:3
                cooldown:2
                name:"counter" 
                desc:"flip a coin if heads, sharky's damage is split between both codemon for 1 turn"
                cost:5
                cooldown:6
                name:"rest"
                desc:"sharky sleeps on a couch for 3 turns healing 40 hp on each turn"
                cost:3
                cooldown:4
                abillity:"comfy clothing"
                desc:"Sharky's onesie is so soft he heals 80 hp at the start of his turn"
                

          seek I can't do 4 abilities, it won't fit on the card. Also, unless you can prove his programming ability, I will reduce his card to common.

          • seek replied to this.

            seek Rarity has nothing to do with how active they are online, I know it's kinda elitist, but I only give higher rarities to talented coders. (I make an exception for forum admins)

              DragonFireGames So Ig I would be a common card XD I have pretty much zero coding experience. I barely know enough html to program a website. I don't know how to even make one of those cards... 😬

                seek Here you go:

                {
                    name:"Sharky_boi",
                    rarity:"Common",
                    hp: 350,
                    def: 350,
                    image:"https://gamelab.freeflarum.com/assets/files/2024-04-10/1712714534-421303-image.png",
                    offx: 0,
                    offy: 0,
                    hover: "An old friend of seek",
                    desc: "An old chat user who is now inactive. Met seek when they started using chats until sharky disappeared with no trace.",
                    moves:[{
                      name:"\"Couch\"",
                      desc:"Sharky makes a couch making the opponent Tired for 3 turns.",
                      cost:1,
                      cooldown:1,
                      target:"opp",
                      use:function(sel){
                        sel.giveEffect("Tired",0.2,3);
                      }
                    },{
                      name:"comfy clothing",
                      desc:"Heal 100 HP in your comfy onesie.",
                      cost:3,
                      cooldown:1,
                      target:"none",
                      use:function(inst,opp,self) {
                        inst.heal(100);
                      }
                    }],
                    //profile: "https://gamelab.freeflarum.com/u/",
                  },
                • seek replied to this.

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