-wyi I just draw outlines and stuff, then color them in, then shade.

wait what does this button...
click
...
...
...

  • -wyi replied to this.

    the button on the cryopack
    it froze me

    • -wyi replied to this.

      person ... (. If this was like in rp or anything this would be wyi posting pictures of before and after repairs. Also that's just an indicator.)

      cool but im still frozen

      • -wyi replied to this.

        -wyi bro, you got that far with CDO's limited editor? you could be using piskel or a much more advanced pixel editor too it may help speed up the drawing process not to mention a layering system i haven't drawn much but i know CDO is very limited on what tools you can and can't use that is if you feel like trying something else out

        • -wyi replied to this.

          -wyi
          Alexbamz doesn't have to use garageband, does he?

          • -wyi replied to this.

            -wyi also for large things I use an app called pixel edit (tiled backgrounds and stuff)

            -wyi lmao, i even made my own art editor that has more functionality than this one does, i don't want to take more time on making asset work than debugging

              -wyi When I do use pixel edit, I make some pretty nice stuff actually.

              -wyi well, just saying there are better asset making tools available to you which are either open source or free, which will help you make sprite sheets for games, which yes is usually a standard as well, you can also probably use an editor which also does frame overlays so that you don't have to keep looking back at the previous frame, which should lead to super clean animation if you do feel like it

              • -wyi replied to this.
                L
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