Unknowing-Thorax theres probably a simple solution to this but i cant figure it out. im trying to make tiles appear then all of them disappear when there is more than 15 Problem: it gets to 16 (above 15), and it destroys all of them but magically produces 8 more out of nowhere https://studio.code.org/projects/gamelab/OpWmmuL9qOVBkrbe45n4v4Df4MHslBi6UOYwHuUV53U
Fluffypoopo have it count the amount of them then when it gets to 15 have it remove all of them have it wait a specific amount of time then have it remove all have the falling animated
Unknowing-Thorax Fluffypoopo nvm i fixed it. i had to do it in reverse, make var i=length of sprrites, i!=-1, and i-- it was removing them counting up before
Fluffypoopo Unknowing-Thorax It is good that you found the problem because it improves your problem solving skills