Unknowing-Thorax

- Jun 8, 2022
- Joined Apr 19, 2022
- 0 best answers
- 25 points
- 0 Following0 Followers
- â’¸ 52
Like making games and figuring out new things from other peoples code
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- Windows
ackvonhuelio i would do this because i wanted to create a 2nd version of sprites basically, but for drawing so it has slightly better preformance
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ackvonhuelio nvm i figured it out,
website that helped me: website- Windows
Brendan i learned that a sprite actually has a useless z variable
i say useless becuase i messed around with it a little and it never did anything.- Windows
Unknowing-Thorax
another question, how would some one rename an object... instead of it just being called "object"- Edited
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im trying to do something with functions and came into a problem:
when making a variable i dont know how to set the variable name to a function's variable.
example:createVariable("hi",200,200);
function createVariable(NAME,x,y) {
var NAME = [x,y];
}
output: hi = [200,200]is there a way to do this?
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was bored at school last week so i tried to make a risk of rain 1 remake a little, it's still a work in progress but i find it cool so far.
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is there a way to disable the pop-up when right clicking on the game?
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even better:
var x = true;
x = !x;
will make it false
and if false will make trueactivate with a button or something
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looks brilliant!
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just wanted to show off the game im making and its doing pretty well!
5lanted Prototypewould love suggestions! (upgrades, new tiles, maybe change something... ect)
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problem went away, must have just been for a little bit
did find something out tho: 'Piskel' is actually a pixel art maker website that code.org uses- Windows
I was editing my animations in a game i was creating and it just stop working and all it ever said was: "Loading Piskel ..."
opened a new gamelab project and it did the same thing.I was wondering if this was only me or if anyone else had the same problem?
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Fluffypoopo nvm i fixed it. i had to do it in reverse, make var i=length of sprrites, i!=-1, and i--
it was removing them counting up before
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theres probably a simple solution to this but i cant figure it out.
im trying to make tiles appear then all of them disappear when there is more than 15
Problem: it gets to 16 (above 15), and it destroys all of them but magically produces 8 more out of nowherehttps://studio.code.org/projects/gamelab/OpWmmuL9qOVBkrbe45n4v4Df4MHslBi6UOYwHuUV53U
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Fluffypoopo quick on the draw and know what your doing. :)
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I was looking at the giant code of Brendan's chat and trying to figure out 3 things:
- how it saves the names when someone logs on
- how multiple people can interact with it
- an error when i try to type in a make-shift text box with backspaces
my code:
Multiplayer test- Windows
Fluffypoopo XD
- In 3D axis
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Unknowing-Thorax it was how to describe it:
first person shooter with 2d sprites slowly coming at you, you got to look around and the environment (like trees) looked at you when you passed them and looked back (and the other sprites as well)
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jason thanks