- Windows
I've seen awhile ago while scrollng through gamelab that a person made a game thatt was 3D and just wanted to know how its done. (so i can learn from it)
I've seen awhile ago while scrollng through gamelab that a person made a game thatt was 3D and just wanted to know how its done. (so i can learn from it)
which project are we talking about? i have seen many and most are technically 2d to 3d context drawing which requires trig knowledge although there have been others that opt toward openGL which is a 3d canvas internally but it is also very much slower with what you can do with it performance wise and collisions will also be more complex since a 3rd axis is also incorporated with it. it all depends on how complex you want to make it if anything you should probably learn about some trigonometry knowledge if you haven't already
Varrience it was gamelab, i look for things that i might not know and try to learn from them, its sad i didnt remix it or save it.
Unknowing-Thorax it was how to describe it:
first person shooter with 2d sprites slowly coming at you, you got to look around and the environment (like trees) looked at you when you passed them and looked back (and the other sprites as well)
Unknowing-Thorax
OHHHH
i know what he's talking about its the owokoyo game
me and varrience have his discord
Oh shi... your totally right though it's been butchered in remixes though
ackvonhuelio What's owokoyo's discord?
i can't give it to you rn, ask varrience its like at#somethingsomething idk
should be at#5005 though he doesn't focus on CDO as much now but he does do a bunch of js and ts