ackvonhuelio The game object contains data about the current game. Such as:
frameCount: 11753
width: 400
height: 400
allSprites: Array[0]
frameRate: 29.239766079323353
mouseX: 368
mouseY: 152
pInst: o
seconds: 3982
however, all of these properties are better accessible through the window object as global variables. Interestingly, pInst does not look like _pInst.