ackvonhuelioLvl 41
also does anyone know how to get the actual text of a function on cdo because im curious what some of these do
like on ka you can just put print(functionNameOrWhatever) and itll show you in text the actual function
also does anyone know how to get the actual text of a function on cdo because im curious what some of these do
like on ka you can just put print(functionNameOrWhatever) and itll show you in text the actual function
ackvonhuelio Just ask, I know what a lot of these do. Looks like you just printed Object.keys(window)
its just Object.keys(window); but also 80% of them dont work
DragonFireGames
alright what is the Game object
ackvonhuelio The game object contains data about the current game. Such as:
frameCount: 11753
width: 400
height: 400
allSprites: Array[0]
frameRate: 29.239766079323353
mouseX: 368
mouseY: 152
pInst: o
seconds: 3982
however, all of these properties are better accessible through the window object as global variables. Interestingly, pInst does not look like _pInst.
If you really wanted to, you could see what all of these are by running this code:
var w = Object.keys(window);
for (var i in w) {
console.log(w[i] + ": " + typeof(eval(w[i])));
}
[WUT] Adam Thats exactly how I found my exploit...
DragonFireGames
lol im two days behind you
Wait, typeof uses parenthesis??
I havent used it in a while, but I thought it worked like this
if (typeof variable == "string") {
console.log('yes');
}
MonsterYT_DaGamer It works both ways