DragonFireGames well.... you know what i mean though right? traits that apply to the player is much more easy to balance than for all cards and it doesn't have to be exactly this i just thought this would be better than the inital idea

    Please let me explain what I chose... So about an hour ago, my sist...

    a few of yall got some explaining to do..🤨🤨🤨

    Nobody said no lmao

    Varrience Yes, that was the original idea, that you can equip one skill per player to change them. It never was meant to apply to every card at once.

    2 months later

    DragonFireGames Idea for Anonymous:
    Anonymous: Nobody knows who you are, so you have a [LEVEL*5]% chance to vanish during an attack, negating it.

    DragonFireGames If the card can be seen by the opponent, then you could make it so they cant see the rarity, skills, or name of the card. You could even replace it with a different one. I don't really know how useful that would be, but it could also summon an anonymous ally to do a random amount of damage each turn.

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      Comment: Perhaps I'll just hide it, I don't like making things random.

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