seek Your card starts off missing some hp. Your ability allows it to heal past it's starting hp.

Yogurt If you want, I'm already updating the cards I have. I'm debating changing the format again so I wouldn't bother with it.

changed the format again:

{
    name:"DragonFireGames", // Name
    rarity:"Legendary", // Rarity
    hp:5200, // Starting HP
    def: 5000, // Max HP for heals
    image:"https://mcdn.wallpapersafari.com/medium/75/47/2gJuCk.jpg", // Thumbnail
    offx: 1, // Offset the thumbnail in the x direction, range: (-1,1)
    offy: 0, // Offset the thumbnail in the y direction, range: (-1,1)
    hoverDesc: "The dev of FCR and Codémon.", // Description from hover
    desc: "The developer of FCR. Good at game development as well but loves tech demos. Takes pride in their use of keyValues & outside sites. Made Codémon.", // Long description
    hpcol: 255, // color of hp
    //isEX: true // Defaults to true for legendary/epic/god cards, false otherwise
    effectModifiers: { // Status modifiers
      "Laggy": 0.5, // If a number it will multiply the lvl by that number
      "Frozen": function(e) { // Function to apply to the effect
        e.turns--;
        return e;
      },
    },
    moves:[{ // List of all moves
      name:"Admin", // Name
      description:"Strike your opponent down for 300 ATK. Each time this move is used, its damage increases by 100 ATK.", // What does it do?
      cost:1, // Cost in points
      cooldown:1, // How many turns before it can be used again
      target:"opp", // Target: "opp" "self" "none" or a custom function
      use:function(opp,self) { // Code for how it works:
        opp.hit(300+self.admindmg);
        self.admindmg += 100;
      },
      //flavor: "text", // Optional flavor text
    },{
      name:"Lag Bomb",
      description:"Lag out your opponent with 3D minecraft so they can only attack every other turn for 4 turns. Deal 200 ATK.",
      cost:3,
      cooldown:1,
      target:"opp",
      use:function(opp,self) {
        opp.hit(200);
        opp.giveEffect("Laggy",5,4);
      },
    },{
      name:"Special - Reflection",
      description:"Hack code.org and deal as much damage as has been taken by all of your cards in your hand.",
      cost:5,
      cooldown:2,
      target:function(use,self,oppPlayer,selfPlayer) {
        oppPlayer.hand.pick(function(opp){
          use(opp,self,selfPlayer.hand);
        });
      },
      use:function(opp,self,selfHand) {
        var dmg = 0;
        for (var i = 0; i < selfHand.length; i++) {
          dmg += max(selfHand[i].parent.hp-selfHand[i].hp,0);
        }
        opp.hit(dmg);
      },
    }],
    //flavor: "text", // Optional flavor text
    setup:function(self) { // Called when card instance is created
      self.admindmg = 0;
    },
    //onselect:function(self,oppPlayer,selfPlayer) { // Called when card enters deck (optional)
    //  // Code here
    //},
    ondefeat:function(opp,self,oppPlayer,selfPlayer) { // Called when card defeated (optional)
      opp.hit(100); // Hits the killer for 100 HP
    },
    profile: "https://gamelab.freeflarum.com/u/DragonFireGames"
  },
  • seek replied to this.

    seek Could you perhaps do a card about a different person. Having 2 cards about the same thing is discouraged.

    • seek replied to this.
      name:"Enraged Seek"
      rarity:"Epic"
      hp:8500,
      def: 4000,
      image:[upl-image-preview url=https://gamelab.freeflarum.com/assets/files/2024-04-05/1712348860-776814-image.png]
      ShortDesc:"The Ai image came out wrong"
      Desc:"You don't want to make Seek angry oh right you already have"
      moves:[{
      name:"Gargantuan arm"
      Desc:"Seek summons a massive arm do 500 ATK
      cost:3
      cooldown:4
      name:"Jumpscare" 
      Desc:"Do 300 ATK flip a coin, if heads your foe takes 100 extra ATK from fear"
      cost:4
      cooldown:5
      name:Car
      Desc:Run over opponent deal 1500 ATK
      cost:4
      cooldown:7


      It's gonna be a card of this guy

      Ok I made a new card when your ready

      Pretty sure codemon got discontinued because of some recent code.org changes.

        where yah even going

        just pls stay to chat here

        funny times

        why u leave

        Chat