DragonFireGamesLvl 11
seek Your card starts off missing some hp. Your ability allows it to heal past it's starting hp.
seek Your card starts off missing some hp. Your ability allows it to heal past it's starting hp.
Yogurt If you want, I'm already updating the cards I have. I'm debating changing the format again so I wouldn't bother with it.
changed the format again:
{
name:"DragonFireGames", // Name
rarity:"Legendary", // Rarity
hp:5200, // Starting HP
def: 5000, // Max HP for heals
image:"https://mcdn.wallpapersafari.com/medium/75/47/2gJuCk.jpg", // Thumbnail
offx: 1, // Offset the thumbnail in the x direction, range: (-1,1)
offy: 0, // Offset the thumbnail in the y direction, range: (-1,1)
hoverDesc: "The dev of FCR and Codémon.", // Description from hover
desc: "The developer of FCR. Good at game development as well but loves tech demos. Takes pride in their use of keyValues & outside sites. Made Codémon.", // Long description
hpcol: 255, // color of hp
//isEX: true // Defaults to true for legendary/epic/god cards, false otherwise
effectModifiers: { // Status modifiers
"Laggy": 0.5, // If a number it will multiply the lvl by that number
"Frozen": function(e) { // Function to apply to the effect
e.turns--;
return e;
},
},
moves:[{ // List of all moves
name:"Admin", // Name
description:"Strike your opponent down for 300 ATK. Each time this move is used, its damage increases by 100 ATK.", // What does it do?
cost:1, // Cost in points
cooldown:1, // How many turns before it can be used again
target:"opp", // Target: "opp" "self" "none" or a custom function
use:function(opp,self) { // Code for how it works:
opp.hit(300+self.admindmg);
self.admindmg += 100;
},
//flavor: "text", // Optional flavor text
},{
name:"Lag Bomb",
description:"Lag out your opponent with 3D minecraft so they can only attack every other turn for 4 turns. Deal 200 ATK.",
cost:3,
cooldown:1,
target:"opp",
use:function(opp,self) {
opp.hit(200);
opp.giveEffect("Laggy",5,4);
},
},{
name:"Special - Reflection",
description:"Hack code.org and deal as much damage as has been taken by all of your cards in your hand.",
cost:5,
cooldown:2,
target:function(use,self,oppPlayer,selfPlayer) {
oppPlayer.hand.pick(function(opp){
use(opp,self,selfPlayer.hand);
});
},
use:function(opp,self,selfHand) {
var dmg = 0;
for (var i = 0; i < selfHand.length; i++) {
dmg += max(selfHand[i].parent.hp-selfHand[i].hp,0);
}
opp.hit(dmg);
},
}],
//flavor: "text", // Optional flavor text
setup:function(self) { // Called when card instance is created
self.admindmg = 0;
},
//onselect:function(self,oppPlayer,selfPlayer) { // Called when card enters deck (optional)
// // Code here
//},
ondefeat:function(opp,self,oppPlayer,selfPlayer) { // Called when card defeated (optional)
opp.hit(100); // Hits the killer for 100 HP
},
profile: "https://gamelab.freeflarum.com/u/DragonFireGames"
},
DragonFireGames I'm in the middle of making an eneraged seek rn
seek Could you perhaps do a card about a different person. Having 2 cards about the same thing is discouraged.
DragonFireGames well I already got it if it's cool with you Ill do a card bout someone else after
name:"Enraged Seek"
rarity:"Epic"
hp:8500,
def: 4000,
image:[upl-image-preview url=https://gamelab.freeflarum.com/assets/files/2024-04-05/1712348860-776814-image.png]
ShortDesc:"The Ai image came out wrong"
Desc:"You don't want to make Seek angry oh right you already have"
moves:[{
name:"Gargantuan arm"
Desc:"Seek summons a massive arm do 500 ATK
cost:3
cooldown:4
name:"Jumpscare"
Desc:"Do 300 ATK flip a coin, if heads your foe takes 100 extra ATK from fear"
cost:4
cooldown:5
name:Car
Desc:Run over opponent deal 1500 ATK
cost:4
cooldown:7
seek alr
It's gonna be a card of this guy
Ok I made a new card when your ready
Pretty sure codemon got discontinued because of some recent code.org changes.
altZany Nah, I'm gonna finish it before I leave
hi
don't leave me dude
where yah even going
just pls stay to chat here
funny times
kid ??
why u leave
I'm around