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DragonFireGamesLvl 11
seek Is it that hard?
[WUT] AdamLvl 13
- Windows
ðŸ˜
DragonFireGames Idk what I'm doing man
DragonFireGamesLvl 11
- Edited
{
"name:"Seek"
rarity:"Rare"
hp:4000,
def: 600,
image:"https://gamelab.freeflarum.com/assets/files/2024-04-05/1712347646-758899-screenshot-2024-04-05-10241-pm.png"
offx: 1,
offy: 0,
shortDesc: "a creature made of black slime",
desc: "makes its territory in a hotel and gives cahse to its prey"
moves:[{
name:"1000 gazes",
description:"do 30 damage flip a coin if heads your foe is paralyzed",
cost:1,
cooldown:1,
name:"black coat "
description:"flip a coin, if heads your opponent is covered in slime and can't move",
cost:3,
cooldown:4,
use:function() {
pickOpp(function(opp){
opp.hit(200);
opp.giveEffect("immoble",5,4);
});
}
},{
name:"feed",
description:"if your opponent is covered in slime do 50 ATK and heal 50 hp",
cost:5,
cooldown:2,
use:function(){}
}]
}
DragonFireGames Dawg I'm gonna Seek (get it please laugh efuhwiduhwsiua;o) therapy
DragonFireGamesLvl 11
seek modified it
{
name:"Seek",
rarity:"Common",
hp: 200,
def: 600,
image:"https://gamelab.freeflarum.com/assets/files/2024-04-05/1712347646-758899-screenshot-2024-04-05-10241-pm.png",
offx: 1,
offy: 0,
shortDesc: "a creature made of black slime",
desc: "makes its territory in a hotel and gives cahse to its prey",
moves:[{
name:"1000 gazes",
description:"do 30 damage flip a coin if heads your foe is paralyzed for a turn",
cost:1,
cooldown:1,
use:function(){
OppPlayer.hand.pick(function(opp){
opp.hit(30);
if (random() > 0.5) return;
opp.giveEffect("frozen",1,1);
});
}
},
{
name:"Black Coat",
description:"Flip a coin, if heads your opponent is covered in slime and can't move for 3 turns",
cost:2,
cooldown:1,
use:function() {
if (random() > 0.5) return;
OppPlayer.hand.pick(function(opp){
opp.slimed = true;
opp.giveEffect("frozen",0.5,3);
});
}
},{
name:"feed",
description:"If your opponent is covered in slime do 200 ATK and heal 200 HP",
cost:5,
cooldown:2,
use:function(self){
OppPlayer.hand.pick(function(opp){
opp.hit(200);
self.heal(200);
},function(o){
return o.slimed;
});
}
}],
}
DragonFireGamesLvl 11
seek Did you make doors?
DragonFireGames nah I'm not Lsplash
DragonFireGamesLvl 11
seek
Here is your card
DragonFireGames Hell yeah
DragonFireGames How come you can see my hp but not other hp cards?
YogurtLvl 1
Wait should I update my cards because of the new format?
DragonFireGamesLvl 11
seek Your card starts off missing some hp. Your ability allows it to heal past it's starting hp.
DragonFireGamesLvl 11
Yogurt If you want, I'm already updating the cards I have. I'm debating changing the format again so I wouldn't bother with it.
DragonFireGamesLvl 11
changed the format again:
{
name:"DragonFireGames", // Name
rarity:"Legendary", // Rarity
hp:5200, // Starting HP
def: 5000, // Max HP for heals
image:"https://mcdn.wallpapersafari.com/medium/75/47/2gJuCk.jpg", // Thumbnail
offx: 1, // Offset the thumbnail in the x direction, range: (-1,1)
offy: 0, // Offset the thumbnail in the y direction, range: (-1,1)
hoverDesc: "The dev of FCR and Codémon.", // Description from hover
desc: "The developer of FCR. Good at game development as well but loves tech demos. Takes pride in their use of keyValues & outside sites. Made Codémon.", // Long description
hpcol: 255, // color of hp
//isEX: true // Defaults to true for legendary/epic/god cards, false otherwise
effectModifiers: { // Status modifiers
"Laggy": 0.5, // If a number it will multiply the lvl by that number
"Frozen": function(e) { // Function to apply to the effect
e.turns--;
return e;
},
},
moves:[{ // List of all moves
name:"Admin", // Name
description:"Strike your opponent down for 300 ATK. Each time this move is used, its damage increases by 100 ATK.", // What does it do?
cost:1, // Cost in points
cooldown:1, // How many turns before it can be used again
target:"opp", // Target: "opp" "self" "none" or a custom function
use:function(opp,self) { // Code for how it works:
opp.hit(300+self.admindmg);
self.admindmg += 100;
},
//flavor: "text", // Optional flavor text
},{
name:"Lag Bomb",
description:"Lag out your opponent with 3D minecraft so they can only attack every other turn for 4 turns. Deal 200 ATK.",
cost:3,
cooldown:1,
target:"opp",
use:function(opp,self) {
opp.hit(200);
opp.giveEffect("Laggy",5,4);
},
},{
name:"Special - Reflection",
description:"Hack code.org and deal as much damage as has been taken by all of your cards in your hand.",
cost:5,
cooldown:2,
target:function(use,self,oppPlayer,selfPlayer) {
oppPlayer.hand.pick(function(opp){
use(opp,self,selfPlayer.hand);
});
},
use:function(opp,self,selfHand) {
var dmg = 0;
for (var i = 0; i < selfHand.length; i++) {
dmg += max(selfHand[i].parent.hp-selfHand[i].hp,0);
}
opp.hit(dmg);
},
}],
//flavor: "text", // Optional flavor text
setup:function(self) { // Called when card instance is created
self.admindmg = 0;
},
//onselect:function(self,oppPlayer,selfPlayer) { // Called when card enters deck (optional)
// // Code here
//},
ondefeat:function(opp,self,oppPlayer,selfPlayer) { // Called when card defeated (optional)
opp.hit(100); // Hits the killer for 100 HP
},
profile: "https://gamelab.freeflarum.com/u/DragonFireGames"
},
DragonFireGames I'm in the middle of making an eneraged seek rn
DragonFireGamesLvl 11
seek Could you perhaps do a card about a different person. Having 2 cards about the same thing is discouraged.