Varrience Don't really understand what you mean - please put the code here? Remember, nobody can steal it.

    Ravage

    console.log(` ___ 
     |__\\
    /|  |
    \\|  |
     ^  ^`)

    idk what font it'll render in it works fine in monospace

    Awards

    • Ⓒ 1 from Ravage
      Comment: You did it

      Varrience Uh... entering that into the console gives me an error... Not that it looks like it's going to do anything... Try putting it between tick marks: ``

        Ravage there lmao hard to post when like 10% of the parts have to be escaped

        Varrience You goofy little goober... do you want me to give you coins for that, lol

        In all seriousness, I asked for the code to output what I wrote up top...

        EDIT: wait lol it gives me an error in the console, better luck next time

        Also, did you even read the post up on the top, or did you just skim over the title?

          Ravage in any console...? including applab or gamelab or both or can i bump up and use polyfills that actually exist in es5? read and got confused.... then the additional statement made it more confusing

            Varrience I said in the top, it has to be in a GameLab or AppLab console. Which means, ES5, and only the CDO approved methods. No external JS, I see you coming, you...

            In short: No polyfills.

              Ravage so... if i were say to perhaps fill in those missing pollyfills it wouldn't count hypothetically speaking oh well that sucks

                Varrience Depends on how you plan to "fill them in"
                If the "filling in" is part of your console code and counts as chars, then sure

                EDIT: just show me what you mean by giving me your code, you can make it a private discussion if you want, but I can't really understand what you're trying to do just by this sort of communication.

                  Ravage what about forging storage requests? that is a CDO method.... and it's nothing ominous at all totally not planning on using a storage API i made to forge a key or something lmao

                  Awards

                  • Ⓒ 1 from Ravage
                    Comment: Another 1 coin for creativity :)

                    Varrience If I pay you 100 coins will you stop pestering me? Nah, jk, I'm loving this so far.

                    OF COURSE YOU CAN'T DO THAT, WHAT ARE YOU THINKING

                    In all seriousness * ahum *, if you decided to do that, it would not break the rules of the contest, but it would definitely ruin the point of it. I already have prepared some other neat challenges, all of which could be easily destroyed by startWebRequest() or whatever godforsaken thing you're thinking of using. Thus, in the spirit of keeping at least some fun, that's a big no-no. And we all do seem to be having fun with this... why disturb that!

                    Do I sound like Grandpa yet? I think I'm sounding like Grandpa now.

                      Ravage i fixed up the package a while ago so i can sync projects however i want it's super powerful and i was planning on unveiling it at some point 🤷‍♂️ so now's a good a time as any

                        Varrience HA! That would only do it for one project, right? So if I were to use your getKeyValue("a", console.log) script on any other project... it wouldn't work!

                        Unless I'm wrong, but it's still a no-no.
                        And why is your username "Jacob Butler"

                          Ravage meh just an alias, should i change it? i mean it's in the user.... and it's not like the account is gonna last long either not like i plan on keeping it

                            Varrience Change it to "Varrience," probably would help people trying to find your replit page...
                            And you didn't answer to what I said: it would only work for 1 project!

                              Ravage how do i change my user again? i randomly set that shit up the first time give me a sec

                                Ravage oh sorry bout that does it have to work for both applab or gamelab or just one?
                                (that determines the type of request i do next)

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