here before @ackvonhuelio says something about khan academy

Awards

  • â’¸ 10 from ackvonhuelio
    Comment: lmfao you did it hey btw have you heard of this awesome site called khan academy?

Ravage
i think cdo is really cracking down on the deleting accounts thing cuz i signed in a couple weeks ago and it turns out they deleted my account that I hadn't accessed in years for some reason

but you said they at least gave you a reason? huh

oh well three button clicks later I had a new account

edit: couldn't cdo just disable keyvalues if they wanted to get rid of chats?

    Ravage well technically that was at the time i was reading it perhaps they've updated it to include projects within the directory..... idfkw they would considering it's not publicly visible and it's also why i back up my projects almost every week I even posted my tool that does this here makes sense to leave though but ay just how it goes (punishing the most knowledgeable people of the userbase sadly) best of luck on future projects though even if they aren't in CDO!

    and i may have plans of ditching it sooner or later.... re amping up one of my oldest games I've made may end up doing some more terminal work or C (python syntax is enough to make me roll over and die) never the less it's still useful

    Awards

    • â’¸ 723 from Ravage
      Comment: My man called me "knowledgeable" - honestly, total respect to you.
    • â’¸ 3 from Ravage
      Comment: Weird, I had some leftovers

      ackvonhuelio and while that is true, you also have to consider the amount of work to keep the lesson plans in storage while keeping them out of public projects which may not be that hard in theory may require a bunch of overhaul considering that they are a learning platform and not just a project production platform, they'd also have to go after applab storage as well for that matter

      Varrience Yeah... I'm thinking of doing some AI stuff on Python (of which the syntax is indeed strange, but you get used to it), but CDO is over for me. Honestly, props to you for surviving here for so long...

        ackvonhuelio No they could not get rid of chats by disabling keyValues. Thanks to our dear Master Owokoyo, we can store data on servers by using loadImage()... and startWebRequest() exists on Applab... the only way to totally delete it all would be to permanently remove any exterior communication, which is honestly never happening.

          Dw, i watch p- I mean, uh, do my work too! No hard feelings! (i def was talking about work and stuff)

            Ravage
            yeah ik but getting rid of keyvalues would get rid of all of the remixes from the random little kids cuz using ocelot requires setting up a server

            blud is spittin facts

            Binary_Coder web console from the inspect element.... I may post the updated tool just don't have it on me at the moment

            2 months later

            Dun dun dun another bites the dust
            Dun dun dun and another one and another one bites the dust

            ackvonhuelio
            This one:

            3d-minecraft.txt
            12kB

            (Notice how I store all of my projects in .txt or .js files
            Its because I've been banned from code.org more times than you have toes
            I can easily load up a copy if need be)

              ackvonhuelio Heh, I was banned for the chats, not the Minecraft. And damn that Minecraft clone is good. I couldn't ever fix raytracing and block rendering.

              L
              Last Chat :(
              See ya round, people.
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