• Question
  • pre made collision for this maybe

Maybe instead of detecting when it comes into contact with the outer edge, maybe make it so it detects when it comes out of contact?? I have been attempting to figure this out for a little, but I can't seem to.

Perhaps try this?

sprite.setCollider("circle", __, __, __);
if (sprite.isTouching(target) == false) {


}

20 days later

Ah yes collision. What makes a game a game or a dumpster fire based on how you use it. So how did it go?

    Wait really oh no. I'm sure it can be fixed

    Chat