Oh?

  • well first off, how big are you planning to make it?
  • is it going to be turn based or interactive combos? [if you plan on making this multiplayer 2nd option will be limited]
  • any plans of a mastery tree or skills/passives being used/acquired?
  • any type of plot? [personally I'd recommend something simple if you do]
  • any type of NPC's? [would make more sense if this was more guided toward single-player]
  • way of engaging combat? would it be more freestyle, or would there be conditions restricting the challenger or opposing party from accepting or denying engagement
  • how's the inventory system going to work is it going to be all in one place or separate places like chests
  • ^^ this will lead to a crafting system along with many other items, will there be recovery items as well?
  • ^^ how dependable will the resource farming will be and possible cooldowns
  • will there be raid bosses / leveling system?

    Varrience YOOOOOOOOOOOOOOOO people are really coming back more huh? Nice this is great! I can't wait for the others

    Varrience

    • 5 maps, roughly 64 quarters each. (Each quarter is the size of a screen.)
    • Turn based. (It will be multiplayer.)
    • Yes, there will be a Skill tree.
    • You are searching for the 5 lost guardians
    • Shop keepers, quest handlers, bounty hunters, and quest npcs
    • Freestyle with turns
    • Chests
    • Crafting System
    • maybe
    • Yes

    Chat