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  • CDO may have screwed up there export API

I've been looking into it since i wanted to get one of my older repos up to date and i spent hours of troubleshooting to find out CDO updated there API and no it didn't get better, as of now here's what I've spotted what's wrong with it

  • Libraries do not get compiled into the source (you can guess why that's bad)
  • playSound path is ruined refuses to play any assets in your project
  • showMobileControls doesn't work (but i think that's been broken for a while now)

if this interests you, you can update the thread just thought I'd give a PSA to those who may be trying to host projects somewhere else

not sure if it affects all projects yet so I'm looking if any other people are experiencing issues

    Varrience changed the title to CDO may have screwed up there export API .

    Varrience

    Yeah, I tried exporting one of my old games (LGM Galaxy) I made in gamelab. It failed to load the project.

    However, for some reason exporting certain applab projects worked fine for me before.

    [WUT] Adam this issue pertains to the export file, not how to host it; but yea good idea i wanna see if others are experiencing this to host locally it's probably easiest if you have some form of python installed

    python3 -m http.server <port||8000>

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