I think codemon has been abandoned cuz of the code.org changes but idk ask dragonfiregames

Why not finish Codemon in code.org, then copy and paste the 10,000+ lines of code?

    Phoenix Like for example, CDO uses console.log() and KA uses println()(I'm still trying to get use to that). Also, the cards of Codemon are based on images by a selected url for CDO while KA only has allowed images from their asset thingy, and playSound() too.

      Yogurt Four lines of code and you can use console.log() anywhere:

      var console = {};
      console.log = function(input) {
          println(input);
      };

        Ima kind of moving to khan academy now too.

        BUT.

        I still use code.org somewhat. For example, I made a cuboid renderer on khanacademy and put the code in CDO.
        Oh and I DIDNT use WEBGL for this. I used trigonometry.

        function rotateZaxis(theta) {
          var sintheta = sin(theta);
          var costheta = cos(theta):
           … more boring code…
        }

        CDO uses javascript, so that is what I'll be using for codemon.

        Yogurt Actually, the cards in codemon are generated on the spot and saved in a buffer.

        Personally, I will not be leaving to khan academy, instead, I will go back to making more stuff with github and render.

        bye when you leave bud

        Chat