So CoC has concluded and i'm gonna resume development of the chicken rougelike autobattler
In this game there's gonna be a bunch of different chickens with unique abilities like farmer chicken and blowdart chicken

However making chicken graphics in pure pjs is really slow so imma let some people here as well as some other friends make chicken graphics. If you know how to make art in pjs (ellipse rect rotate all that stuff) you can make a chicken if you want and suggest an ability as well if you want

i honestly dont care what the chicken is just dont make it crazy

heres a little workshop thing if you want it
https://www.khanacademy.org/computer-programming/chicken-graphics-workshop/5299436794331136

if you decide to help just give me the code or spin-off the project if you have a KA account
thanks

oh, also, here's the wip of the actual game if you wanted to see:
https://www.khanacademy.org/computer-programming/wip/6419777542995968

    11 days later

    Here's the code for my chicken (I don't have a KA account and don't wanna make one):

    function chicken(){
        stroke(0,0,0);
        strokeWeight(5);
        fill(227, 0, 0);
        beginShape();
        vertex(-9,-5);
        vertex(6,-21);
        vertex(-9,-53);
        curveVertex(-10,-29);
        vertex(-21,-15);
        vertex(9,246);
        endShape();    
        fill(255, 255, 255);
        ellipse(0,0,50,50);    
        fill(0,0,0);
        triangle(22,3,14,15,12,6);
        fill(227, 0, 0);
        ellipse(22,15,10,15);
        fill(255, 149, 0);
        stroke(0,0,0);
        strokeWeight(5);
        triangle(15,-6,15,14,35,9);
        strokeWeight(7);
        point(-8,-3);
        line(-34,-19,21,-34);
        fill(0,0,0);
        translate(0,0);
        rotate(-19);
        rect(-11,-65,23,34);
        triangle(-23,7,-5,21,-3,9);
        strokeWeight(1);
        triangle(4,21,0,21,4,10);
        }
    
    textFont(createFont('monospace'));
    
    function draw(){
    pushMatrix();
    background(255, 255, 255);
    
    translate(200,200);
    scale(2);
    
    // set to scale of chicken
    scale(1);
    
    // make behind graphics here
    
    {
    
    pushMatrix();
    translate(0,0);
    rotate(0);
    
    popMatrix();
    
    }
    
     chicken();
    
    // make graphics here
    
    {
        
    pushMatrix();
    translate(0,0);
    rotate(0);
    
    popMatrix();
    }
    
    // animated graphics here
    {
    pushMatrix();
    translate(0,0);
    rotate(0);
    
    popMatrix();
    }
    
    popMatrix();
    }

    I don't care about the abilities but just name him "Classy Chicken".

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