There's this one phase 4 attack where this error keeps happening:
This doesn't happen when I start on the attack with that sprite, but it only happens when I start from the beginning of the phase and then get there.'
Does anyone know what this error is saying? It won't let me use that if statement of the soul touching the attack without giving that error. Thanks

    TNitro7669 is o1 always a sprite? sprite functions are quite picky about the argument you pass through for collisions
    since i see an undefined parameter I'm going to assume it's not due to .visible only being a boolean on sprites

      MonsterYT_DaGamer something like this

      if (o1 !== null && o1 !== undefined && o2 !== null && o2 !== undefined) {
      // insert heart.touching stuff
      }

      edit: ik there's a better way to do that but uh idc idk too bad skill issue

        TNitro7669 well in your screenshot error it shows o1 .visible property as undefined, as i stated previously this may be a race condition where it fails before o1 is initialized or tests before o1 is even defined

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