Codemon Alright here's my card. Sorry it took so long, I've been busy.
createCard({
name:"Binary_Coder",
rarity:"Epic",
health:3200,
image:"https://proton-uploads-production.s3.amazonaws.com/be06078d849115cbab9825a09bb615e70d6a142a8c13e96db4ef0bfafdec7216.png",
offx: 0,
offy: -1,
description: "A coder who works in App Lab and Game Lab to make all sorts of projects.",
hpcol: 255,
moves:[{
title:"Badge Master",
description:"Make a custom badge, dealing 250 ATK multiplied by the opponent's card rank.",
cost:1,
cooldown:0,
use:function(opp) {
// Common gets 250 ATK, Uncommon gets 500 ATK, Rare gets 750 ATK, etc.
}
},{
title:"Unseen",
description:"This card is 'invisble' for one turn, and can't be targeted by other cards.",
cost:3,
cooldown:1,
use:function(opp) {
// Can still take damage from attacks affecting multiple cards, but it can't be directly targeted
}
},{
title:"Help Request",
description:"Ask for help on the forum, reviving a random dead card with 25% of its normal HP.",
cost:6,
cooldown:3,
use:function(opp) {
// The revived card immediately replaces the card in your deck with the lowest HP
}
}],
});
I'm not sure how to implement the code for these abilities so I just left the functions blank. Let me know if any of them won't work so I can change them.
If I have to choose an immunity for my card then I pick Arrogant, but if that makes it too powerful I can have no immunity.
Also you said that your list is of all the negative status effects, does this mean there will be positive ones too? If so then maybe certain card actions could apply a positive effect to one or more cards in your own deck, such as health recovery or a cooldown reset.