gZany Ok lemme explain. I didn't know you had a function to do that. Its just that you said that I could create a function to draw the cards that was for my game. I just wanted to know how to use loadImage() I never knew that you had a function that could do that.ðŸ˜I have no experience in hacking cdo accounts (especially banned ones)
ackvonhuelio gZany are you asking for how to use loadImage or are you saying that you aren't a hacker
DragonFireGames gZany Very confusing post. Are you asking about how to use loadImage() or are you saying you can't hack?
Captain_Jack_Sparrow I think he's saying that he wants to know now to use the loadImage() and he is saying he did not hack Ravages account. Huh! Where did you get my function that uses images instead of sprites from??? I never released that publicly though I should have, it was very useful in the pro-image movement...
ackvonhuelio how to use loadImage(): // define image with loadImage var theImg = loadImg('url here, usually ends in .png or something'); // draw image image(theImg, x, y, width, height); dont see why he wouldnt have been able to look this up online tho