Binary_Coder

  • Lvl 2
  • 9 days ago
  • Joined May 16, 2023
  • 0 best answers
  • 12 points
  • 2 Following2 Followers
  • â’¸ 1578.5
  • Preferred Platform: Game Lab
    Experience: Proficient
  • Well, it was fun while it lasted...

  • This account was made for 2 reasons.

    1. So anybody wishing to see updates on Codémon can simply go to this account and look at "Posts." This account will only ever post about Codémon.
    2. So that if anybody ever joins the dev team, they also have access to this account. As of now, it's just me (DragonFireGames)

    Anyways, as you might have heard from @gZany , there will be status effects in Codémon. They can be inflicted by cards, and can perform certain actions at various points in the game based on a trigger system. They can (but don't always) have levels up to 8. They also can (and usually do) wear out after a number of turns.
    Here is the list of negative status effects which are not unique to a single card (such as Owokoyo's "Stasised" or @peptobepto 's "Smelly"):

    Virus: Lose [LEVEL*10] HP per turn.
    Tired: Attacks are [LEVEL*-2]% less damaging.
    Arrogant: Take [LEVEL*5]% damage from your attacks.
    Fried: You cannot do anything.
    Confused: Your attacks have a [LEVEL*2]% chance to fail.
    Irritable: The "Team Worker" skill gives [LEVEL*10]% less HP.
    Stupid: You consume [LEVEL*4]% more points.
    Backdoored: Every effect you deal gets dealt to you as well with [LEVEL*7]% the level.
    Inactive: Your cooldowns are increased by [LEVEL*5]%.
    Laggy: You can only attack every [LEVEL+1] turns.

    Tell me below if you have any ideas for effects! There is practically no limitation on what can be made with this trigger system.

    More importantly, though, I'd like it if each card had an immunity. So tell me below if you want a certain immunity on your card. The limit is on 1, unless you are a legendary-tier or higher ( @Varrience , @Letti42 , @[WUT] Adam ) in which case you can do 2. You can also give a suggestion for a new effect, which you'd like an immunity to. As with the cards, don't pick whats the most OP, pick what represents you as a person.

    Please don't pick immunity to Fried. Only Owokoyo immune to everything except Arrogant has that.

    @Binary_Coder , @miztis , @Letti42 , @ItsDannyBruh , @INTERNECION could you please make your cards? You definitely are important/well known enough to be included in the game. Also, if possible, could older members make cards for past forum users which deserve to be remembered? The link to the maker: https://studio.code.org/projects/gamelab/hwunY5BHXnrm2YU1KvJYhEHeC3NTaEdi5VdiHxJoBNA/view

    • Yes, you read the title right. real time multiplayer in gamelab. If you were wondering what me and @Ravage were doing together, this is what it was. Unfortunately, I kinda need help completing this now that he's quitting for an unspecified amount of time.
      Here is what I have so far
      It works similarly to this slither.io remake on scratch but I have a few problems:
      1) Rate limiting: Code.org's keyvalue rate limit is being hit frequently while running this.
      2) Rewrites: Attempting to update the same keyvalue from multiple different users leads to a race condition and then overwriting.
      3) Slow key values: Things are lagging, however, I am using entity interpolation to try and hide the issue, but it leads to unresponsive gameplay.
      I am calling on those who are experienced and ambitious to help me. Especially @Varrience, @[WUT] Adam, @Letti42, and maybe even @Binary_Coder. I would recommend reading up on keyvalues beforehand with this. And on multiplayer architecture with this. I would also suggest learning about peer-to-peer networking if you can. We are attempting a truly revolutionary concept that would be the future of games. (Plus it would make a fun FCR game.)

      • @Binary_Coder ain't no way you can donate 0 coins 💀💀💀💀
        Also nuh uh Adam I also have 500 coins
        no bias allowed

      • Weird, @Binary_Coder didn't respond to my comment - maybe mentioning? You should really try to change it, you can do very nasty stuff with it as it is. Also, I participate in challenges sometimes, and it would be a very good idea to publish the leaderboard (with a link to the forum) so others are motivated to join!...

        • Letti42 Ok, ok, I'm seeing some weird things here.
          First off, @Letti42 ... very creative of you, but it has to be printed out to the console. Says it in the rules. 100 coins for epic creativity, though!
          Second, @Varrience , what do you mean by "different categories?" Simply GameLab and AppLab?

          Little hint to @Varrience , @Binary_Coder , @ackvonhuelio : didn't I precise that you had to make a script which, "when entered into the CDO console," would give the result?

          If nobody can beat my 63, no prize for you! Too bad it's now at 62 characters!

          EDIT: since you seem to be the only people interested in this, do answer below if you think that we should end it up now; I'll do that once everybody says they're done.

          • Ok, guys! I've decided to see if this forum will be liking the idea of me giving you Code Golf challenges every so often! We've got to start somewhere, so...

            Code Golf Challenge 1 - ASCII Amogus

            Since this is the first time we're doing this, let me explain what I mean by Code Golf (read this even if you know what it is). You are given a challenge, and it is your job to execute it with the least possible amount of characters. Since this is a CDO forum, it will have to be done exclusively in CDO (GameLab or AppLab, so only ES5 and CDO approved methods).

            The challenge? Have a line of code which will, when entered in the CDO console, result in the following ASCII amogus with the newlines (use your imagination, and the 1's are bolded so you can better see them, they don't need to be bolded in the console output):

            0011110
            0010010
            1110111
            1010101
            1010111
            1110010
            0011110
            0010010

            I managed to do it in 63 characters! Have fun! Winner gets 100 coins, and deadline is in 5 days!

            I know that the only people who are going to try this are @Varrience , @Binary_Coder , and maybe @Letti42 , but eh... please give it a try!

            If you have a good answer, reply below, making sure to give your code and the character count! Any people who COPY will be eliminated!

            • Ravage I wouldn't consider myself a total master.... although the amount of stuff i had to go through to fix it was absolute hell https://studio.code.org/projects/gamelab/fMFcCGkaN9uyBLkF8nZ5lmb2arPxWnAFMrq2c0asGWg/view not sure if CDO considers this against TOS though but meh whatevs they banned too many peeps of which had good projects so I'm all for it if you wanna make something cool on here with this @Binary_Coder and maybe pin this as the best answer to for others

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