kinda dumb asking this at a time where everyone is prob asleep lmao

The entire square is considered the floor, so as long as the player is touching it, Groundcheck stays true,

so should i add a separate sprite group for walls? but then the player may not be able to jump off the "wall"

if you mean like a wall jump or something, you could add another function to handle that, forcing the player in a direction to stop them from flying from that as well

oh, nice thank you for helping me out with my problem!

also, if you wanna add wall jumps, you may need to make a group for left and right walls so that you can send the player in the correct direction

pro tip for everyone here, don't use the link at the top of the screen when sharing your project, click the "share" button and it will give you a link

    person or or you know use (ctrl + l || f6) ctrl + c then use ctrl + tab to navigate to this one and paste it using ctrl + v

    no because then it will say /edit at the end, and i have to log in to access it which is a pain sometimes

      Then just remove the /edit from the link

      person is it really that hard to remove edit straight up just use ctrl + backspace after ctrl + l, or is another shortcut too much

      its really a matter of courtesy but i guess you do you

      Chat