• ArchiveNot CDO
  • If your bored come to me i will post great KA games here

if you happen to like a game I post here please hit the like button

so I know what kind of games to find more of

6 days later
7 days later

i highly doubt that

ackvonhuelio My main focus hasn't been on 3D, though i do know it takes a lot for rendering something like this... it's pretty impressive, I might get into 3D eventually... though I probably won't be using webGL I was thinking of maybe using Vulkan

3 months later

It's killing my eyes just trying to look at it

10 days later

ackvonhuelio Now if only they decided to add a way for projects to talk to each other across the internet.

-wyi
yeah
idk how but someone used http requests or something to make a multiplayer zombie survival game

  • -wyi replied to this.

    ackvonhuelio what about making your own sprites (like in an actually easy way, not by like setting a bunch of shapes up to make an image)

      -wyi
      you could learn how to make pixel art graphics(easy), you could use one of the many graphics libraries made by the many advanced programmers of the KA community(easy enough), or you could import images(KA doesn't let you do this normally but as always some advanced programmer dude figures out a way to do it)

      • -wyi replied to this.

        ackvonhuelio
        Aight but:
        How.
        I already can make pixel art, I need a way to upload it. I’m really good at pixel art, actually.

          -wyi
          idk im not a graphics person
          just ask around theres a shitload of different ways that people have come up with to get various forms of graphics into KA

          4 months later
          3 months later

          alright guys I haven't posted anything here in months but now that it's part of the gamelab archive i think it's my duty

          anyways, i present:
          https://www.khanacademy.org/computer-programming/dekhan-the-code/5149916573286400
          deKhan!

          i've talked about this before and basically it prevents KA from throwing errors from for loops that take a while to run (at least most of the time, ofc itll error if you try to loop something a googol times)

          so it allows for some larger computations and is just an auto-include for most big projects on KA

          no idea why i haven't put this here yet

          Also, yes this thread says 'KA games', but I can't change that and now it's just good KA programs

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