Blockyheadman I'm thinking of taking Clikcer and porting it to Desktop and mobile platforms natively but I had a dumb idea. Should I make it available for VR as well? It would be nearly the same just with players in a 3D environment that I can tweak to do anything. I wanna know if people would be genuinely interested in trying that out. It would be on Quest and I could make it get on App Lab as well.
Blockyheadman DaniDaCoder I'm using a game engine to rebuild the entire game from scratch. It's called Godot
person oh ive heard of godat is it really that powerful? and even so, are you able to test it on a computer, or do you need to buy an occulus/meta/any vr headset?
Blockyheadman person I have a Quest 2. to test VR you need a headset like that. for PC apps that works. for mobile, you can use an emulator or an android phone for that.