So technically all you need is this:
//You'll need a 'sacrifice box'
setText("text_area3", getUserId());//this is a sacrifice box
//it's something you can't access in the thing
onEvent("text_input2", "change", function( ) {
createRecord(getText("text_area3"), {TEXT:(getText("text_input2"))}, function(record) {
setText("text_area4", record);
});
});

    Zeldaria Okay. I'm having a little difficulty with understanding what is going on. Please don't take this any other way besides criticism but I don't really like how there is 3 screens that lead to different things & I don't know what they do. I also don't really understand what's going on to trigger something to happen. Also the comments aren't really detailed enough to understand what it's trying to say. If you can, is it possible to put it on a single screen & maybe a different way to trigger it. If you can, can you make a text thing change if a button is pressed, & if you reload the page, only the user(s) that clicked that button will have an effect. I'm extremely sorry if I'm asking to much of you right now but I'd like to better see how it works so I can implement it into my system.

    Zeldaria thanks for understanding what I said. sorry again if it might be too much. I do better with visual examples.

    It's really ok; Hopefully it won't take too long to do

    But I need to know something: What is the stuff gonna be used in? That way I can make it better suited to your needs

    You don't have to say it publicly, you can do a private discussion if you need to

      person thanks for letting me know. I'll check it out when I can & try to fix it.

      I tried playing on mobile and it dint work. Maybe
      Make it playable? Or is it on the Sonic Hub Update
      Because I have not clicked it yet.

      5 months later

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