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  • ATTENTION CODE.ORG'S GREATEST MINDS, I NEED YOUR HELP

I am creating a fully functional slither.io. I plan on making multiplayer too. Do you think this will work? If not, then how do i make a multiplayer? I know its possible because the chats are able to work

So im thinking i will use a setkeyvalue hooked up to a GetuserID() to store the x and y position of a player. Another set key value that is also hooked up to a GetuserID() will receive that x and y to make a npc follow other players. this way it will seem as though it is multiplayer, right?

    Hmm possibly though i can't guarantee it'll be a smooth game like the actual game that your are trying to replicate ocelot is a possible tool to improve your load times though i can't guarantee that mostly because I have not worked with it extensively. it'd most likely be easier if there's another program that specifically deals with online data efficiency especially if your going to have big lobbies

      I will have to experiment with what you are saying. I don't know if I have time though cuz of school, but I will try my best. wish me luck!

      person multiplayer

      I’m trying to make a multiplayer pong game so I’ll help you with making it multiplayer

      Varrience honestly I’d have small lobby’s to start with then slowly work my way up to big lobby’s

      person I’ll get you a feedback and rating system for game lab

      person You will need to have some way of repeatedly querying each keyvalue. There's no native way to list every keyvalue.

      I'm not quite sure I qualify as one of code.org's 'greatest minds'

      My forté is app lab and I'm good at game lab, but I'm not exactly one of the best

      Also, is there a way to make part of a sprite's alpha lower than the rest of it? because the pellets in slither.io are transparent on the outer edges but not on the inside

      anyone want to volunteer as a beta tester?
      im hoping to have it ready for testing by next month

        1: if this is in app lab, you can do setProperty("id", property, rgb (r, g, b, a)); if in game lab, I don't think it's possible
        2: I would be willing to!

        Im no good at app lab. i only used it to create a quick game hub and that was it.
        Is it possible to do open URL in gamelab though?

        Actually you can set alpha in game lab using sprite.alpha

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