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  • The Game Lab Forum may hit FreeFlaurm's limits soon

[WUT] Adam I feel like we should move to discord but instead of restarting, we could reference important posts from this (such as archived ones) to the discord server. Discord also has a forum tag type so that could be useful if we do move to discord. It would take a lot of work to start deleting old posts especially since this forum is 230 posts from being eligible for archive.

idc what we do to the current messages on this forum
all i know is that we should definitely move to discord

We could do either, the issue will continue presenting itself however eventually leading to having to remove quality posts or questions on gamelab or applab

if we do decide to move we could archive it but we'd need a way of viewing it properly which is why for now some of the older posts may need to be removed so i think for the long game if we'd like to have longer post history without fearing that it might be removed at some point i think that moving would be the best bet

How close are we to hitting the limit anyway? Plus, in my personal opinion, the best course of action is to nuke the off-topic section.

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  • â’¸ 0.1 from ackvonhuelio
    Comment: off topic section should 100% be first to go

    DragonFireGames idk.. most of the discussions are in off topic, if u look at almost all my messages, u will see mostly off-topic

    7 days later

    thats alot of posts

    oh no i just wasted a post

    i just wasted again :O

    i should stop posting now

    guys what if we use the pumpkin smasher discord thingy

      or, do any of you guys have like a leftover chat?

      or should we create a new chat on cdo

      DragonFireGames I opened the home page, saw 'featured projects' and almost had a heart attack until I saw the project gallery button

        altZany yeah, we aren't about to pull the same crap as code.org.

        also, for some reason the turbowarp isn't working right now

          altZany we're making a turbowarp for code.org projects right now, and it isn't working because we think code.org changed its cors policy

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