- Edited
- Windows
DragonFireGames
in the game I use window[_name](); for some objects creation (ex. {"name":func_Name}) and with turbowarp it's having problems with that.
DragonFireGames
in the game I use window[_name](); for some objects creation (ex. {"name":func_Name}) and with turbowarp it's having problems with that.
DomC alright, I'll notify @Varrience about that
DragonFireGames thanks
can you create an example project that demonstrates the issue btw?
DomC oh, its a scope issue
DragonFireGames
there also seems that if you create a sprite and changes its width and height using sprite.width, sprite.height
then nothing happens
I added it to the example project
DomC odd
fixed the scope error
DragonFireGames Cool, might finally release my platformer engine and put it on there.