DragonFireGames
in the game I use window[_name](); for some objects creation (ex. {"name":func_Name}) and with turbowarp it's having problems with that.

    can you create an example project that demonstrates the issue btw?

    • DomC replied to this.

      DragonFireGames
      there also seems that if you create a sprite and changes its width and height using sprite.width, sprite.height
      then nothing happens
      I added it to the example project

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