gZany So in every project there are three main vulnerabilities: the debug console, the data browser, and the inspect console. The debug console is how most hackers on CDO do their thing. By using the built-in debugging tools in Game Lab, or manipulating the URL, you can change variables and even edit the source code locally (which makes the if (window.getURLPath()[3] == "view")
code basically useless). Vault and Xenon both are designed to block this kind of hacking.
The data browser can be blocked easily, but (as far as I know) not through code. So at the moment, Xenon is vulnerable to data browser attacks. As @Letti42 pointed out I am working to try to fix this, but I'm not sure if it's possible.
Then there's the inspect console, which is a debugging tool built into your web browser. It has supreme power and is basically unstoppable.