Credits:
@Ravage
@Letti42

So basically you need to Auto-Feature an applab project that stores data for your game. Then you need to use a server to send data as pixels and decrypt the pixel data from a gamelab to the applab one. (Don't ask me how to do that) Then put that data into a keyvalue. I haven't figured out how to send data from a gamelab project to an applab one but im pretty sure you just switch do the same method but switch the sender/reciever. Also, I'm not entirely sure this can work but it's worth a shot.

    gZany you don't even need to convert such things, in fact with my modified module of CDO's firebase tables syncing all data is a breeze more so reading it is where you get into an issue with gamelab since you need more requests to get tables, though my API need's to be re implemented due to replit hosting changes

    L
    Last Chat :(
    See ya round, people.
    Aug 16, 2024
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    t43rew t34t3t45ret 45 e trsdyrt
    wt rtret
    Aug 14, 2024
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    Goodbye Gamelab Forum.
    Aug 12, 2024
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    yes
    Jul 25, 2024

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