DragonFireGames Feel free to change it as needed:

{
    name:"thestarchypotat",
    rarity:"Rare",
    hp:2500,
    def:100,
    image:"https://proton-uploads-production.s3.amazonaws.com/36b79f340b57b91a3fc651b71245cc0c2ccba89c29767d8ad1678cf07fdbc446.png", // can be changed
    offy: -1,
    hover: "Physics simulator",
    desc: "An OG coder who made a heavily remixed game physics engine for platformers.",
    moves:[{
      name:"Placeholder",
      desc:"Use generic blocks instead of pixel art to deal damage. Sometimes this irritates other users.",
      cost:3,
      cooldown:2,
      target:"opp",
      use:function(sel) {
        sel.hit(200);
if (randomNumber(1,4)==1){sel.giveEffect("Irritable",1,1); // not sure what the extra parameters do}
      }
    },{
      name:"Progress",
      desc:"Your engine inspires other coders to make better versions, but you become inactive.",
      cost:3,
      cooldown:4,
      target:"self",
      use:function(sel) {
        sel.giveEffect("Inspired",1,1);
      }
// make this card inactive (idk how)
    },{
      name:"Special- Remix Spam",
      desc:"Your engine gets remixed so many times that nobody remembers who actually made the OG. Replace the opponent's second ability with a generic, 25+25*[Rarity] ATK hit one.",
      tsize:14.5,
      cost:7,
      cooldown:5,
      target:"opp",
      use:function(sel) {
        var dmg = 25+25*sel.parent.tier;
        sel.moves[1] = {
          name:"Generic Remix",
          desc:"This move is a generic remix of a far better one. Deal "+dmg+" ATK.",
          cost:1,
          cooldown:2,
          cooling:0,
          target:"opp",
          use:function(sel1){
            sel1.hit(dmg);
          }
        };
      }
    }],
  }

Also, I know this is small thing but could you change my second move to be called "Unseen"? It's supposed to be a game reference (similar to Ravage's account hack).

    dragon ik this is a bit late but um can my brother have a card?

      7 days later
      10 days later
      5 days later

      bruh

      Set danmaku color
      Set danmaku type
      0:00 / 0:00
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      Loop
      Show danmaku
      Unlimited danmaku
      Opacity for danmaku
      0.5
      0.75
      Normal
      1.25
      1.5
      2
      [x]
      Player version
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      Video load failed

      after about 1000 seconds it worked

      4 days later
      L
      Last Chat :(
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