"The file size is too big", uh oh

DragonFireGames Good news! on the "File" dropbox on the music page, it says "export". Click that, then use it! btw, I cant because my computer is really bad at files.

One more thing, I feel like the song is a bit repetitive, or is it because it is meant to be looped?

    Just updated FKEY to include a new object called a ledger. Updated codemon to use it. I might add matchmaking to FKEY as well.

    test dummy is me dragon

    um does it pretend you are matchmaking or something

    and um sorry if you didn't add this, but if you did, why do I have 0 cards

    I found the link deep up in the chat

      DragonFireGames Feel free to change it as needed:

      {
          name:"thestarchypotat",
          rarity:"Rare",
          hp:2500,
          def:100,
          image:"https://proton-uploads-production.s3.amazonaws.com/36b79f340b57b91a3fc651b71245cc0c2ccba89c29767d8ad1678cf07fdbc446.png", // can be changed
          offy: -1,
          hover: "Physics simulator",
          desc: "An OG coder who made a heavily remixed game physics engine for platformers.",
          moves:[{
            name:"Placeholder",
            desc:"Use generic blocks instead of pixel art to deal damage. Sometimes this irritates other users.",
            cost:3,
            cooldown:2,
            target:"opp",
            use:function(sel) {
              sel.hit(200);
      if (randomNumber(1,4)==1){sel.giveEffect("Irritable",1,1); // not sure what the extra parameters do}
            }
          },{
            name:"Progress",
            desc:"Your engine inspires other coders to make better versions, but you become inactive.",
            cost:3,
            cooldown:4,
            target:"self",
            use:function(sel) {
              sel.giveEffect("Inspired",1,1);
            }
      // make this card inactive (idk how)
          },{
            name:"Special- Remix Spam",
            desc:"Your engine gets remixed so many times that nobody remembers who actually made the OG. Replace the opponent's second ability with a generic, 25+25*[Rarity] ATK hit one.",
            tsize:14.5,
            cost:7,
            cooldown:5,
            target:"opp",
            use:function(sel) {
              var dmg = 25+25*sel.parent.tier;
              sel.moves[1] = {
                name:"Generic Remix",
                desc:"This move is a generic remix of a far better one. Deal "+dmg+" ATK.",
                cost:1,
                cooldown:2,
                cooling:0,
                target:"opp",
                use:function(sel1){
                  sel1.hit(dmg);
                }
              };
            }
          }],
        }

      Also, I know this is small thing but could you change my second move to be called "Unseen"? It's supposed to be a game reference (similar to Ravage's account hack).

        dragon ik this is a bit late but um can my brother have a card?

          Chat