Before reading this, note that I just found this hilarious and wanted to share because this is a forum, after all.

I was randomly peeking at the CDO gallery (which I do randomly, whenever I feel it) and I saw this cool clock project: link. Now, the thing itself is actually pretty nice, but here's where it gets funny. If you go to view, we see the following text by our boy Sam:

"This project also has inspect console hack protection, which you can use,
The inspect console protection took me forever to make, and its better than the ravage vault."

Despite the weird @Varrience -style phrases, you should already see a problem: didn't we prove on this forum that blocking the inspect console was literally impossible??? The library does not block the inspect console (tested by me, you can try yourself), obviously, and in fact, does not even block the view mode! I'm pretty sure that all it does is block the //edit and /edit.html, but I can't verify, because I don't have an account anymore, thanks to our dear friends the CDO staff.

The best part? The hack protection goes inside the draw loop!
As it is written in the clock project:
"NOTE: use this as a library and put library function in the draw() function."

Idiots be idiots...

Somebody please find a way to tell Sam about this, how it is definitely not "better than the ravage vault" (where's the respect to the elders?), and give me his reaction.

    Bro what is sam on about 💀 at least I accept I'm stupid

      Ravage too bad the project doesn't use keyvalues.... could've given him some very tasteful messages which would help them see color again like literally no way of showing protection or needing protection if the game is localized but whatevs
      and technically they are partially right if you keep rate limiting the project while it's running nobody can write anything but that defeats the purpose of having storage since you can't write to it either but sure very "protective"

      but sure i think this serves it's purpose

        Varrience I tested it using a bookmarklet I have which, when clicked, runs the project and deactivates all security libraries, but sure... the annoying thing is that when I want to hack, I can't edit the code, so it's either line breaking or inspect console-ing, both of which are annoying when you want to redefine functions, especially because my inspect and Gamelab console history reset on browser closure (which is voluntary)...
        And again, if you find any Sam project on CDO, please do transmit my message to him, and give me his reaction.

          person Remember the "dam shots fired at wutadam" post? Remember what we said about his brittle ego?

            Ravage you can update the code editor to be changeable you just have to load in the value before the editor does i use a different extension which allows controlled injection on any tab that i specify but anyways all you should have to inject is one line if memory serves me right

            appOptions.readonlyworkspace = 0;

            this was also mentioned in at's docket if you understood what you read through and yes this line works on both instances

              Varrience That snippet was the VERY FIRST THING I tried (I'm not that much of a newbie to CDO, thank you very much good sir), but it turns out that, contrary to what you and Owokoyo wrote... the readonlyworkspace is readonlyWorkspace ....

              I genuinely did NOT think of using CDO-Monaco editor to edit code, though, thanks for that!

                Phoenix You mean 11k? I have exactly 11001, counting this post.

                And this discussion has 2k views! Not bad, right?

                Ravage lmao yea guess i got it wrong though for me it doesn't matter too much anymore for using it i moreso use it to inject a custom editor of my choice along with the dark mode color scheme but it's just my preference thank you for correcting me

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