The Melotale Fall Fest event has officially started! This is currently WEEK 1 of the Fall Fest. The Halloween Event will come to end on Monday, November 6.
In this update, we added a new limited time event world with a spawn randomly appearing in both worlds! In this world, there will be a new NPC with NEW cutscenes! These cutscenes look like the Undertale one, i replaced every cutscene in the game with it. The NPC is named Jack, the cousin of Sans in this series. He will give you 10 different quests you can complete to win different rewards! These rewards could be a brand new weapon, power-ups, and even the brand new crate, the Autumn Crate! This crate has tons of new stuff such as new power-ups and weapons, and you can even win the Halloween Crate! Its kinda worthless though since theres so many ways to get the crate and the weapons are becoming worse because theres more being added in the game. So I don't recommend grinding for the Halloween Crate in this crate. This crate has a new weapon, now being the most powerful in the game, Marcy's Autumn Hammer! If you know the iconic hammer Marcy has on her back and the one that sometimes drops when you kill a enemy, then you can get an Autumn version of this! This has a MYTHICAL rarity! Yes, there is now rarities in the game! If a weapon background in the inventory slots is white, it will either be Common, Uncommon, or Rare. If it's light purple, it is a Epic rarity. If it is yellow, it is a legendary rarity. But if it is dark red, it is a MYTHICAL rarity! Epic weapons and higher are good for grinding World 2! But lets talk about the new boss, the Scarecrow. It can be found in the deep parts of the Autumn World. He has 10 billion HP. Legendary and mythical weapons are good for killing this boss. Be careful of its minions, the Corrupted Crows. Crows that he controls to fear away any other birds or animals or humans. There was tons of bugs that were squashed in this update. Enjoy this update!
Play the game here: https://studio.code.org/projects/gamelab/7qzplqK2-a8kPVozFhwe1Yn0YGCs-BUCRZY0Ks8s1l0
I DIDNT MAKE THIS PHOTO I JUST THOUGHT IT BE COOL, I ADDED THE TEXT

    bruh. after publishing my project again so its at the top, i noticed melotale and 3 of my other games werent publishing. this is probably because it was reported from being seen in the public page section.
    i think i know who did it. CabbageApple.
    this is because me and him got into drama about games, since he was going to make a game similar to my other game, among us run. All though i had the idea about 8 months ago and he just had it recently like 1 month ago, keep in mind.
    he probably striked it and some of my other games
    fuck him man

    ItsDannyBruh Bro's acting like a game company now... it's all right, though!

    oh i translated, the boss is in the code. check it

    ok. for some reason, it is being published but i cant see it in the public projects in gamelab section when i republish it, but yet it gets like 200 plays after i post it meaning other people can see it. what is going on??

      ItsDannyBruh
      probably you playing it

      also i dont see a boss or anything about worlds or crates or rarities in the code

      i said in the code
      also i dont see anything about npcs in the code either

      LOOT TYPES, ENEMIES, CRATES, AND WORLDS ARE IN THERE. THOSE ARE ALL FOR WORLD 1, 2, AND THE FALL FEST EVENT
      my god bro get off my ass, inspect the code its in there bud

        ItsDannyBruh
        tf you on nowhere in the 700 lines of code or in the game is there anything about loot rarity or crates

        maybe you posted the wrong link..?

        ItsDannyBruh
        Bro doesn’t even know what his own code does…

        That’s picking up items, nothing to do with rarity

        thats for picking up items yes. the animations show the rarirites. the second one is to show bosses (aka NMES)

          ItsDannyBruh
          a) but the rarities aren't even in the code... you can throw together an animation with a different background in 2 seconds
          b) now you're just BSing stuff, a quick look at the code tells me that attackingNMES is not a boss but in fact an array to hold all the attacking regular enemies(which, might i add, are the only enemies in the game). in fact, i'm pretty sure NMES is just shorthand for enemies (N-M-ies)

          please stop lying and if you're going to lie don't say something that i can easily disprove with a quick context scroll.

          im not lying. when the original game was in development a few monhts ago, like in june when it was still undertale playground, there was 1 boss. aka Sans, but i never talked about him since he was not that good.
          the enemies are actualy named like "enemies" and "enemy" in the code, but bosses are NMES. i dont remember why i didnt put "boss" but that was in june so...
          now please stop fucking getting on my ass bro, just waiting for me to post to rant on me smh
          rarirites are in the code..

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