document.resize = function(){
    const adjust = Math.min(window.innerHeight, window.outerWidth)/400 - 0.05;
document.write('<html style="background: black;"><head style="background: black;">');
document.write('<html><head><style>');
document.write('#wrapper { width: 100%; height: 100%; padding: 0; overflow: hidden; }');
document.write(`#scaled-frame { width: ${window.outerWidth/1.55}px; height: ${400*adjust}px; border: 0px}`);
document.write('#scaled-frame {');
document.write(`    zoom: scale(${adjust});`);
document.write(`    -moz-transform: scale(${adjust});`);
document.write('    -moz-transform-origin: 0 0;');
document.write(`    -o-transform: scale(${adjust});`);
document.write('    -o-transform-origin: 0 0;');
document.write(`    -webkit-transform: scale(${adjust});`);
document.write('    -webkit-transform-origin: 0 0;');
document.write('}');
document.write('');
document.write('@media screen and (-webkit-min-device-pixel-ratio:0) {');
document.write(' #scaled-frame  { zoom: 1;  }');
document.write('}');
document.write('</style>');
document.write('');
document.write(`</head"><body><div id="wrapper"><iframe id="scaled-frame" src=${location.href}${location.href.indexOf("/embed") < 0 ? "/embed": ""}></iframe></div></body></html>`);
    }
document.resize();

well it's what i use at least, it's not intended for applab use though so modification will be needed
Enjoy!

wut
i didnt know that was possible in cdo
what even is "document.write"?

    i think it changes a body thing. i don't really know much javascript. i just know it adjusts things on html items

    person this is something you apply in the web console of code.org, just load the project you want to play, put the script in and hit enter it'll resize the window and put it within an embed version that i up scaled this has always been possible it's just that no one has cared enough i guess much like me making a full windowed applab page

    ah ok weird but i get it

    [unknown] Can this also be used for gamelab? If so, My game (if it gets finished ever) Is going to look really good, cause a tiny screen is not the best for a strategic dungeon crawler.

    [unknown]

    close enough, research it before you ask

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