MonsterYT_DaGamer

  • Lvl 8
  • Aug 17, 2024
  • Joined Jul 25, 2022
  • 0 best answers
  • 42 points
  • 7 Following2 Followers
  • â’¸ 438.8
  • Im not "a" gamer, I am "da" gamer.

  • Let me start at the beginning.

    Back in February of 2022, I was growing sick and tired of my apps constantly getting hacked. I thought people were hacking my stuff because they knew I made it. I was convinced that slapping "[WUT] Adam" on something made it an open invitation to hack.

    So what did I do about that?

    I created an alter ego on the site that I would use as "branding" for chats. I named it Brendan Vierra.

    From my year and a half of experience on code.org, I knew that the fastest way to make waves on the platform was to create a game that matched these three descriptions:

    • Has a chat/social feature
    • Improves upon previous projects
    • Has a dark/edgy logo

    So, I created the first version of Brendan's Chat.

    The one thing I've wanted more than anything on code.org is to unify everyone on the site into one large, social community. I've had several less than successful attempts (e.g. [WUT] World and Hangouts Chat), but those were because of the hackers you all know and love. So on March 7, 2022, I created a social platform dedicated to bringing together every code.org user into a stylized, feature-filled experience. You're using it right now. It's the Game Lab Forum.

    I knew from day one that everyone and their brother was going to remix Brendan's Chat, so that's why I included the forum as a built-in button--so I could more effectively reach everyone on the site and bring them all together.

    Over the course of the next 7 months, I would slowly but surely keep improving on the chat and the forum and getting Brendan's name out there. I barely interacted with the site as [WUT] Adam at all; I was too focused on making Brendan popular that I forgot about my other online alias.

    Around late October, I was starting to get a bit tired of being someone I wasn't. I was tired of lying to an entire website about who I was. I was tired of making up an entire organization (cough O.R.B. cough). I was tired of not getting any credit for basically revolutionizing Game Lab chats. So, for the first time, I told someone else about how and why I made up Brendan.

    That someone was @MonsterYT_DaGamer.

    He was very supportive of me basically dropping a bombshell on myself, and he even told me a secret about himself. (I'm not going to share what that is because I'm not that kind of person)

    That leads us to today. After what happened earlier today (cough code.org deleting my shi cough), I felt like there's no point in keeping a secret from over 300 people anymore.

    I am Brendan.

    I'm honestly kinda surprised no one figured it out. Like, we just happen to go to the same school? And even though barely anyone on gamelab knows me, and I never used this account, I just happened to get ownership of the forum? And the fact that "Brendan" was on the site for 1 week before making Brendan's Chat?

    Well, now you know.

    • -wyi replied to this.
    • @MonsterYT_DaGamer here are the basics.
      Melodies:
      Melody is a linear sequence of notes the listener hears as a single entity. The melody of a song is the foreground to the backing elements and is a combination of pitch and rhythm. Sequences of notes that comprise melody are musically satisfying and are often the most memorable part of a song.

      Harmony:
      Harmony occurs any time two or more differently pitched notes are played at the same time. Harmony can refer to the arrangement of the individual pitches in a chord as well as the overall chord structure of a piece of music.

      Rhythm:
      Rhythm is the way that music is systematically divided into beats that repeat a specific number of times within a bar at a collectively understood speed or tempo.

    • @MonsterYT_DaGamer
      I'd be willing to help if you need any.
      I also noticed that you don't actually have the code uploaded to GitHub, you just have the archives of the code.
      You should move those files to the releases page, and instead upload the actual code.
      I'll make a pull request to show you.

      Chat