ASmartCoder I got the multiplayer session to work. It's a bit laggy, but I used tables to store the data. Here's the link: https://studio.code.org/projects/applab/rquS8KT5d6Wtf4WldjB9FtGjKvze7OCPoySU1QG0Lpk/edit Note: This will actually work, but I can reset movement at any time. Feel free to remix (but make sure to follow the remixing rules that can be found in the code).
ASmartCoder I also made it that it's real-time x and y positions. Meaning that it gets the correct location even if an error strikes saying too much info is written at a time.
ASmartCoder person You can. Just make sure that it is in a table first and that not one of them see their movements first: if(keyDown("w")){keys[0] = true} if(keys[0] == true){//Update the record here}