ok so whats happening is when the player touches next the ground moves but nextdoes not move so the next frame the player is still touching next.

    ooooooh ok! IT WORKED! Thx everybody!

    I helped someone, is that a crime now?
    I don't recall saying that I wouldn't help anyone..

    heres a list of reasons why it's better than CDO:

    • runs much faster
    • you don't have to start/stop the program over and over again to get the newest edits
    • an error system that actually helps(it actually tells you where the error is most of the time)
      ex: misspelled variable it will detect and prompt you about, CDO will give you a bunch of mumbo-jumbo
    • customized screen sizes
    • HTML and processing js
    • really good social aspect, 10000 times better than CDO, people actually have profiles and can talk to each other
    • public page doesn't just show recent programs, it shows voted up programs so you don't only get random trash
    • tons of really advanced programmers who make awesome games and are willing to help you out
    • lots of libraries made by users on KA
      ex: octory 3D, deKhan, snail.js(slow neural network, but it works), etc.
    • contests with admin-monitored experience levels, so anyone can have a chance

    and any more things that make it far superior to CDO

    6 days later

    Man why wasn't this forum made sooner. When I first came onto code.org, I had to teach myself with the additional lessons from the site itself.

      INTERNECION i mean p5 existed... also learning by yourself is also pretty fun especially when you don't need someone to guide you through it

      Actually true tho. I saw that Khan Academy helped me a bit, I forgot to mention. However most of the stuff was just me alone

      trial+error is always the best way to learn

      unless it's learning callbacks because I don't think there's any way to trial+error learning those

      I tried using getKeyValue() a loooong time ago before I knew about callbacks and I had a really hard time

      I can almost see myself staring at console.log(getKeyValue('test')); and screaming, "WHY WONT IT WORK"

      Oh no. Well I just code for fun so I wouldn't know the rage. I mean as they say

      "If it broke, fix it or not your choice"

      I don't think that is how the saying goes but adding my own twist to it is funnier

      Chat